Monday, 8 December 2014

The Last of Us

Joel's brown plaid long sleeve

Ellie's blood/tear smear progression during in-game cinematic (head model by Michael Knowland).  Involved multiple masks and textures for blending

Ellie's torso and arms for Left Behind DLC
  
Infected runner face explode breakdown/process

In-game infected runner (before)

In-game infected runner (post-shot)

Robert's hoody


Friday, 10 October 2014

Battle of the Titans Entry, hosted by Allegorithmic

Earlier this year, Allegorithmic put on a challenge for artists to create a Titan character using their two programs Substance Designer and Substance Painter beta.  I entered as a way to learn these programs and discovered the power of node based texturing.  I really like their process, and have been able to include these tools in my pipeline at work to quickly produce results.  Here's my entry below... it won me a lifetime subscription to all of their products!