Tuesday, 9 December 2014
Monday, 8 December 2014
The Last of Us
Joel's brown plaid long sleeve
Ellie's blood/tear smear progression during in-game cinematic (head model by Michael Knowland). Involved multiple masks and textures for blending
Ellie's torso and arms for Left Behind DLC
Infected runner face explode breakdown/process
In-game infected runner (before)
In-game infected runner (post-shot)
Robert's hoody
Friday, 10 October 2014
Battle of the Titans Entry, hosted by Allegorithmic
Earlier this year, Allegorithmic put on a challenge for artists to create a Titan character using their two programs Substance Designer and Substance Painter beta. I entered as a way to learn these programs and discovered the power of node based texturing. I really like their process, and have been able to include these tools in my pipeline at work to quickly produce results. Here's my entry below... it won me a lifetime subscription to all of their products!
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